Bailongo — 3D Animation Project
This short animation was created using Cinema 4D, Mixamo, and After Effects. I utilized Mixamo to rig and animate the character, integrating it into a custom 3D environment designed in Cinema 4D. Lighting, texturing, and camera work were carefully crafted to enhance the scene's mood and rhythm. The final composition were completed in After Effects. This project allowed me to experiment with character animation, dynamic camera movements, and the full 3D animation pipeline. Part of a Domestika course.
Sonseca Film Festival - Intro Animation
This project was created during a workshop where we designed the opening bumper for the Sonseca Film Festival. My contribution focused on the animation of the second ball, which I animated using Blender. The project involved close collaboration with other participants to develop a cohesive and dynamic sequence, combining different animation styles and techniques. This experience allowed me to apply my animation skills within a team setting and explore Blender's tools for object animation.
Lily's Raum — Final Project at EB Zurich
This animation was created as my final project for the 3D Animation course at EB Zurich. The project was developed from initial concept sketches through all stages of the production pipeline, including modeling, texturing, rigging, animation, lighting, and rendering. I used Cinema 4D along with Octane Render to achieve high-quality visuals and realistic lighting. This comprehensive project allowed me to apply the full range of 3D animation skills, from creative development to technical execution.
Loop Animation — Cinema 4D
This seamless loop animation was created in Cinema 4D, focusing on fluid motion and continuous movement. Various textures and materials were applied to add visual interest and depth to the animation. The project explores timing, rhythm, and surface design while maintaining a clean and engaging loop suitable for use in digital media, social platforms, or motion design projects.
Newton's Cradle Simulation — Cinema 4D
This animation simulates the classic Newton's Cradle using Cinema 4D. The project focuses on physics-based motion, collision dynamics, and precise timing to accurately represent the transfer of energy between the spheres. Materials, lighting, and camera positioning were carefully adjusted to create a polished and realistic visual result while showcasing principles of motion and balance.
Paper Doll Chain Animation — Cinema 4D
This playful animation features a chain of paper dolls moving in sync with the music, while their facial expressions change rhythmically. Created during my studies at EB Zurich, the project was fully developed in Cinema 4D, combining timing, and facial rigging to achieve synchronized motion and dynamic expression changes. The animation explores the interaction between sound and movement, resulting in a lively and engaging sequence.